Another day, another release

I decided that it was time to release into the wild the improvements I’ve made. Please report any bugs you encounter with the faster rendering* or the faster maze generation, either as a comment to this post or an email.

To show just how much faster the mazes generate on my computer, I’ve created the following two graphs. Now, this is on a relatively anemic system (1.8GHz Athlon XP with 768MB of DDR266) when compared to new computers, so your results may very well be much faster.

Generating a 50x50 maze Generating a 99×99 maze

* Note: There seems to be a problem with the open source NVIDIA drivers and the new rendering algorithm. As of yet, I have not been able to track it down. I am sorry for any inconvenience this may cause you.

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